NativeKeyValueArrays<TKey, TValue>
struct in Unity.Collections · Unity.Collections
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A hash map's keys and values in two arrays, disposed together.
Constructors 1
NativeKeyValueArrays(int length, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options)Fields 2
NativeArray<TKey> KeysNativeArray<TValue> ValuesProperties 1
int Length { get; }