FieldMouseDragger<T>
class in UnityEngine.UIElements · UnityEngine.CoreModule · inherits from BaseFieldMouseDragger
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
Dragging on its zone changes a field's value by the pointer's movement (Shift: faster, Alt: slower), from the value when it began.
Constructors 1
FieldMouseDragger(IValueField<T> drivenField)Properties 2
bool dragging { get; set; }T startValue { get; set; }Methods 1
void SetDragZone(VisualElement dragElement, Rect hotZone)