UQueryState<T>
struct in UnityEngine.UIElements · UnityEngine.CoreModule
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A query's results.
Methods 6
T? AtIndex(int index)T? First()void ForEach(Action<T> funcCall)IEnumerator<T> GetEnumerator()T? Last()List<T> ToList()void ToList(List<T> results)