Scripting API

KeyboardEventBase<T>

class in UnityEngine.UIElements · UnityEngine.CoreModule · inherits from EventBase<T>

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A key event: sent to the focused element (the panel's root without one), trickling down and bubbling up.

Properties 8

bool actionKey { get; }
bool altKey { get; }
char character { get; }
bool commandKey { get; }
bool ctrlKey { get; }
KeyCode keyCode { get; }
EventModifiers modifiers { get; }
bool shiftKey { get; }

Methods 1

static T GetPooled(char c, KeyCode keyCode, EventModifiers modifiers)
static T GetPooled(Event systemEvent)