KeyboardEventBase<T>
class in UnityEngine.UIElements · UnityEngine.CoreModule · inherits from EventBase<T>
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A key event: sent to the focused element (the panel's root without one), trickling down and bubbling up.
Properties 8
bool actionKey { get; }bool altKey { get; }char character { get; }bool commandKey { get; }bool ctrlKey { get; }KeyCode keyCode { get; }EventModifiers modifiers { get; }bool shiftKey { get; }Methods 1
static T GetPooled(char c, KeyCode keyCode, EventModifiers modifiers)static T GetPooled(Event systemEvent)