BaseCompositeField<TValueType, TField, TFieldValue>
class in UnityEngine.UIElements · UnityEngine.CoreModule · inherits from BaseField<TValueType>
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
A value made of numbers (vectors, rects), edited in a numeric field per part, in lines of fieldsByLine (each line padded with a spacer when it holds fewer than three). A part's change makes the whole value's (after the part's own ChangeEvent has bubbled up).
Fields 10
static readonly string fieldGroupUssClassNamestatic readonly string fieldUssClassNamestatic readonly string firstFieldVariantUssClassNamestatic readonly string inputUssClassNamestatic readonly BindingId isDelayedPropertystatic readonly string labelUssClassNamestatic readonly string multilineVariantUssClassNamestatic readonly string spacerUssClassNamestatic readonly string twoLinesVariantUssClassNamestatic readonly string ussClassNameProperties 1
bool isDelayed { get; set; }Whether the parts take their text only when focus leaves or Return is pressed.
Methods 1
void SetValueWithoutNotify(TValueType newValue)