Scripting API

ChangeEvent<T>

class in UnityEngine.UIElements · UnityEngine.CoreModule · inherits from EventBase<ChangeEvent<T>>

Not in Unity's public API, or in an assembly the coverage doesn't count.

Properties 2

T newValue { get; }
T previousValue { get; }

Methods 1

static ChangeEvent<T> GetPooled(T previousValue, T newValue)