ParticleSystem.EmissionModule
struct in UnityEngine · UnityEngine.ParticleSystemModule
Properties 6
int burstCount { get; set; }bool enabled { get; set; }MinMaxCurve rateOverDistance { get; set; }float rateOverDistanceMultiplier { get; set; }MinMaxCurve rateOverTime { get; set; }float rateOverTimeMultiplier { get; set; }Methods 4
Burst GetBurst(int index)int GetBursts(Burst[] bursts)void SetBurst(int index, Burst burst)void SetBursts(Burst[] bursts)void SetBursts(Burst[] bursts, int size)