Scripting API

ParticleSystem.EmissionModule

struct in UnityEngine · UnityEngine.ParticleSystemModule

10 of 10 of Unity's membersUnity's documentation

Properties 6

int burstCount { get; set; }
bool enabled { get; set; }
MinMaxCurve rateOverDistance { get; set; }
float rateOverDistanceMultiplier { get; set; }
MinMaxCurve rateOverTime { get; set; }
float rateOverTimeMultiplier { get; set; }

Methods 4

Burst GetBurst(int index)
int GetBursts(Burst[] bursts)
void SetBurst(int index, Burst burst)
void SetBursts(Burst[] bursts)
void SetBursts(Burst[] bursts, int size)