Scripting API

ParticleSystem.MinMaxGradient

struct in UnityEngine · UnityEngine.ParticleSystemModule

10 of 10 of Unity's membersUnity's documentation
In Tassix

A color: one, a gradient, or random between two of either (or a random gradient color).

Constructors 1

MinMaxGradient(Color color)
MinMaxGradient(Gradient gradient)
MinMaxGradient(Color min, Color max)
MinMaxGradient(Gradient min, Gradient max)

Properties 7

Color color { get; set; }
Color colorMax { get; set; }
Color colorMin { get; set; }
Gradient? gradient { get; set; }
Gradient? gradientMax { get; set; }
Gradient? gradientMin { get; set; }
ParticleSystemGradientMode mode { get; set; }

Methods 1

Color Evaluate(float time)
Color Evaluate(float time, float lerpFactor)

Operators 1

static implicit operator MinMaxGradient(Color color)
static implicit operator MinMaxGradient(Gradient gradient)