ParticleSystem.MainModule
struct in UnityEngine · UnityEngine.ParticleSystemModule
Properties 36
ParticleSystemCullingMode cullingMode { get; set; }Transform? customSimulationSpace { get; set; }float duration { get; set; }ParticleSystemEmitterVelocityMode emitterVelocityMode { get; set; }float flipRotation { get; set; }MinMaxCurve gravityModifier { get; set; }float gravityModifierMultiplier { get; set; }bool loop { get; set; }int maxParticles { get; set; }bool playOnAwake { get; set; }bool prewarm { get; set; }ParticleSystemRingBufferMode ringBufferMode { get; set; }ParticleSystemScalingMode scalingMode { get; set; }ParticleSystemSimulationSpace simulationSpace { get; set; }float simulationSpeed { get; set; }MinMaxGradient startColor { get; set; }MinMaxCurve startDelay { get; set; }float startDelayMultiplier { get; set; }MinMaxCurve startLifetime { get; set; }float startLifetimeMultiplier { get; set; }MinMaxCurve startRotation { get; set; }Radians.
bool startRotation3D { get; set; }float startRotationMultiplier { get; set; }MinMaxCurve startRotationX { get; set; }MinMaxCurve startRotationY { get; set; }MinMaxCurve startRotationZ { get; set; }MinMaxCurve startSize { get; set; }bool startSize3D { get; set; }float startSizeMultiplier { get; set; }MinMaxCurve startSizeX { get; set; }MinMaxCurve startSizeY { get; set; }MinMaxCurve startSizeZ { get; set; }MinMaxCurve startSpeed { get; set; }float startSpeedMultiplier { get; set; }ParticleSystemStopAction stopAction { get; set; }bool useUnscaledTime { get; set; }Not in Tassix yet 9
emitterVelocity gravitySource ringBufferLoopRange startRotationXMultiplier startRotationYMultiplier startRotationZMultiplier startSizeXMultiplier startSizeYMultiplier startSizeZMultiplier