ParticleSystem.RotationOverLifetimeModule
struct in UnityEngine · UnityEngine.ParticleSystemModule
Properties 6
bool enabled { get; set; }bool separateAxes { get; set; }MinMaxCurve x { get; set; }MinMaxCurve y { get; set; }MinMaxCurve z { get; set; }Radians per second.
float zMultiplier { get; set; }Not in Tassix yet 2
xMultiplier yMultiplier