Scripting API

ParticleSystem.TextureSheetAnimationModule

struct in UnityEngine · UnityEngine.ParticleSystemModule

12 of 21 of Unity's membersUnity's documentation

Properties 12

ParticleSystemAnimationType animation { get; set; }
int cycleCount { get; set; }
bool enabled { get; set; }
float fps { get; set; }
MinMaxCurve frameOverTime { get; set; }
float frameOverTimeMultiplier { get; set; }
ParticleSystemAnimationMode mode { get; set; }
int numTilesX { get; set; }
int numTilesY { get; set; }
int rowIndex { get; set; }
MinMaxCurve startFrame { get; set; }
ParticleSystemAnimationTimeMode timeMode { get; set; }

Not in Tassix yet 9

AddSprite GetSprite RemoveSprite SetSprite rowMode speedRange spriteCount startFrameMultiplier uvChannelMask