Scripting API

BindingId

struct in UnityEngine.UIElements · UnityEngine.UIElementsModule

8 of 8 of Unity's membersUnity's documentation
In Tassix

Which property of an element a binding sets: a path into it ("text", "style.display").

Constructors 1

BindingId(string path)
BindingId(in PropertyPath path)

Fields 1

static readonly BindingId Invalid

Methods 3

bool Equals(BindingId other)
bool Equals(object? obj)
int GetHashCode()
string ToString()

Operators 3

static implicit operator PropertyPath(in BindingId vep)
static implicit operator string(in BindingId vep)
static implicit operator BindingId(string name)
static implicit operator BindingId(in PropertyPath path)
static bool operator !=(in BindingId lhs, in BindingId rhs)
static bool operator ==(in BindingId lhs, in BindingId rhs)