Binding
class in UnityEngine.UIElements · UnityEngine.UIElementsModule
In Tassix
A binding of an element's property: updated by its panel each frame (as its trigger allows).
Properties 2
bool isDirty { get; }BindingUpdateTrigger updateTrigger { get; set; }Methods 6
static BindingLogLevel GetGlobalLogLevel()static BindingLogLevel GetPanelLogLevel(IPanel panel)void MarkDirty()static void ResetPanelLogLevel(IPanel panel)static void SetGlobalLogLevel(BindingLogLevel logLevel)static void SetPanelLogLevel(IPanel panel, BindingLogLevel logLevel)Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.