Scripting API

EventBase

class in UnityEngine.UIElements · UnityEngine.UIElementsModule

21 of 22 of Unity's membersUnity's documentation
In Tassix

An event sent to UI Toolkit elements: it trickles down from the root to its target, then bubbles up.

Properties 14

bool bubbles { get; }
IEventHandler? currentTarget { get; }
bool dispatch { get; }
virtual long eventTypeId { get; }
Event? imguiEvent { get; }
bool isDefaultPrevented { get; }
bool isImmediatePropagationStopped { get; }
bool isPropagationStopped { get; }
Vector2 originalMousePosition { get; }
bool pooled { get; }
PropagationPhase propagationPhase { get; }
IEventHandler? target { get; set; }
long timestamp { get; }
bool tricklesDown { get; }

Methods 4

abstract void Dispose()
void PreventDefault()
void StopImmediatePropagation()
void StopPropagation()

Not in Tassix yet 1

ignoreDisabledElements