Columns
class in UnityEngine.UIElements · UnityEngine.UIElementsModule
In Tassix
A multi-column view's columns, in their order and in the order they're shown.
Properties 8
int Count { get; }bool IsReadOnly { get; }string primaryColumnName { get; set; }bool reorderable { get; set; }bool resizable { get; set; }bool resizePreview { get; set; }StretchMode stretchMode { get; set; }Methods 11
void Add(Column item)void Clear()bool Contains(Column item)bool Contains(string name)void CopyTo(Column[] array, int arrayIndex)IEnumerator<Column> GetEnumerator()int IndexOf(Column column)void Insert(int index, Column column)bool IsPrimary(Column column)The primary column: the one named primaryColumnName, else the first.
bool Remove(Column column)void RemoveAt(int index)void ReorderDisplay(int from, int to)Moves a column in the order shown (its index among the columns stays).
Events 1
event EventHandler<BindablePropertyChangedEventArgs>? propertyChanged