Scripting API

ManipulatorActivationFilter

struct in UnityEngine.UIElements · UnityEngine.UIElementsModule

8 of 8 of Unity's membersUnity's documentation
In Tassix

Which button, modifiers and click count start a manipulation.

Properties 3

MouseButton button { get; set; }
int clickCount { get; set; }
EventModifiers modifiers { get; set; }

Methods 3

bool Equals(ManipulatorActivationFilter other)
bool Equals(object? obj)
int GetHashCode()
bool Matches(IMouseEvent e)
bool Matches(IPointerEvent e)

Operators 2