Scripting API

TransformOrigin

struct in UnityEngine.UIElements · UnityEngine.UIElementsModule

10 of 10 of Unity's membersUnity's documentation
In Tassix

The point transforms rotate and scale about (the element's center by default).

Constructors 1

Properties 3

Length x { get; set; }
Length y { get; set; }
float z { get; set; }

Methods 4

bool Equals(TransformOrigin other)
bool Equals(object? obj)
int GetHashCode()
static TransformOrigin Initial()
string ToString()

Operators 2

static bool operator !=(TransformOrigin lhs, TransformOrigin rhs)
static bool operator ==(TransformOrigin lhs, TransformOrigin rhs)