TransformOrigin
struct in UnityEngine.UIElements · UnityEngine.UIElementsModule
In Tassix
The point transforms rotate and scale about (the element's center by default).
Constructors 1
TransformOrigin(Length x, Length y, float z)TransformOrigin(Length x, Length y)Properties 3
Methods 4
bool Equals(TransformOrigin other)bool Equals(object? obj)int GetHashCode()static TransformOrigin Initial()string ToString()Operators 2
static bool operator !=(TransformOrigin lhs, TransformOrigin rhs)static bool operator ==(TransformOrigin lhs, TransformOrigin rhs)