IPointerEvent
interface in UnityEngine.UIElements · UnityEngine.UIElementsModule
Properties 25
bool actionKey { get; }bool altKey { get; }float altitudeAngle { get; }float azimuthAngle { get; }int button { get; }int clickCount { get; }bool commandKey { get; }bool ctrlKey { get; }Vector3 deltaPosition { get; }float deltaTime { get; }bool isPrimary { get; }Vector3 localPosition { get; }EventModifiers modifiers { get; }PenStatus penStatus { get; }int pointerId { get; }string pointerType { get; }Vector3 position { get; }int pressedButtons { get; }float pressure { get; }Vector2 radius { get; }Vector2 radiusVariance { get; }bool shiftKey { get; }float tangentialPressure { get; }Vector2 tilt { get; }float twist { get; }