IInputInteraction
interface in UnityEngine.InputSystem · Unity.InputSystem
2 of 2 of Unity's members
In Tassix
Decides an action's phases from its control's changes over time (a hold, a tap, ...) instead of the default press logic. Process is called on every change of the bound control, and when a timeout it set comes due.
Methods 2
void Process(ref InputInteractionContext context)void Reset()