Scripting API

IInputInteraction

interface in UnityEngine.InputSystem · Unity.InputSystem

2 of 2 of Unity's members
In Tassix

Decides an action's phases from its control's changes over time (a hold, a tap, ...) instead of the default press logic. Process is called on every change of the bound control, and when a timeout it set comes due.

Methods 2

void Process(ref InputInteractionContext context)
void Reset()