Scripting API

InputActionProperty

struct in UnityEngine.InputSystem · Unity.InputSystem

5 of 7 of Unity's members
In Tassix

A serialized field that's either an action defined in place or a reference to one in an asset.

Constructors 1

Properties 2

InputAction? action { get; }
InputActionReference? reference { get; }

Methods 2

bool Equals(InputActionProperty other)
bool Equals(object? obj)
int GetHashCode()

Not in Tassix yet 2

operator != operator ==