Scripting API

InputActionReference

class in UnityEngine.InputSystem · Unity.InputSystem · inherits from ScriptableObject

8 of 8 of Unity's members
In Tassix

A reference to an action inside an asset (what a serialized field holds).

Properties 2

InputAction? action { get; }
InputActionAsset? asset { get; }

Methods 4

static InputActionReference Create(InputAction action)
void Set(InputAction? action)
void Set(InputActionAsset asset, string mapName, string actionName)
InputAction? ToInputAction()
string ToString()

Operators 1

static implicit operator InputAction?(InputActionReference? reference)