Mouse
class in UnityEngine.InputSystem · Unity.InputSystem · inherits from Pointer
11 of 16 of Unity's members
Constructors 1
Mouse()Properties 9
static IReadOnlyList<Mouse> all { get; }ButtonControl backButton { get; }IntegerControl clickCount { get; }static Mouse? current { get; }ButtonControl forwardButton { get; }ButtonControl leftButton { get; }ButtonControl middleButton { get; }ButtonControl rightButton { get; }DeltaControl scroll { get; }Methods 2
void MakeCurrent()void WarpCursorPosition(Vector2 position)Not in Tassix yet 5
FinishSetup OnAdded OnNextUpdate OnRemoved OnStateEvent