Gradient
class in UnityEngine · UnityEngine.CoreModule
In Tassix
Colors and alphas keyed over 0-1. Blend interpolates between keys (in the colors' own values); Fixed takes the first key at or after the time.
Properties 4
GradientAlphaKey[] alphaKeys { get; set; }GradientColorKey[] colorKeys { get; set; }ColorSpace colorSpace { get; set; }GradientMode mode { get; set; }Methods 4
bool Equals(Gradient? other)bool Equals(object? obj)Color Evaluate(float time)int GetHashCode()void SetKeys(GradientColorKey[] colorKeys, GradientAlphaKey[] alphaKeys)Not in Tassix yet 7
Finalize GetAlphaKeys GetColorKeys SetAlphaKeys SetColorKeys alphaKeyCount colorKeyCount
Checked against Unity
Conformance scenarios that exercise it, recorded in Unity and compared event by event.