FullScreenPassRendererFeature.InjectionPoint
enum in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime
Not in Unity's public API, or in an assembly the coverage doesn't count.
Values 3
AfterRenderingPostProcessing = RenderPassEvent.AfterRenderingPostProcessingBeforeRenderingPostProcessing = RenderPassEvent.BeforeRenderingPostProcessingBeforeRenderingTransparents = RenderPassEvent.BeforeRenderingTransparents