Scripting API

ScriptableRenderPassInput

enum in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

What a pass needs the renderer to produce for it.

Values 5

Color = 4
Depth = 1
Motion = 8
None = 0
Normal = 2