Scripting API

Bloom

class in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime · inherits from VolumeComponent

13 of 13 of Unity's members

Constructors 1

Fields 12

MinFloatParameter dirtIntensity
TextureParameter dirtTexture
BloomFilterModeParameter filter

The blur (URP 17.3); the renderer draws every mode as Gaussian.

BoolParameter highQualityFiltering
ClampedIntParameter maxIterations
ClampedIntParameter skipIterations

Superseded by maxIterations; still Bloom's first parameter, as in URP.

Methods 2

bool IsActive()
bool IsTileCompatible()