Bloom
class in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime · inherits from VolumeComponent
13 of 13 of Unity's members
Constructors 1
Bloom()Fields 12
MinFloatParameter clampMinFloatParameter dirtIntensityTextureParameter dirtTextureDownscaleParameter downscaleBloomFilterModeParameter filterThe blur (URP 17.3); the renderer draws every mode as Gaussian.
BoolParameter highQualityFilteringMinFloatParameter intensityClampedIntParameter maxIterationsClampedFloatParameter scatterClampedIntParameter skipIterationsSuperseded by maxIterations; still Bloom's first parameter, as in URP.
MinFloatParameter thresholdColorParameter tintMethods 2
bool IsActive()bool IsTileCompatible()