UniversalRenderPipeline
class in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime · inherits from RenderPipeline
5 of 19 of Unity's members
In Tassix
URP's pipeline: its render requests (a camera into a texture) aren't supported yet.
Properties 1
static UniversalRenderPipelineAsset? asset { get; }The project's URP asset (the quality level's, or the graphics settings').
Not in Tassix yet 14
GetLightAttenuationAndSpotDirection InitializeLightConstants_Common IsGameCamera IsPreviewSupported ToString asset defaultSettings k_ShaderTagName maxNumIterationsEnclosingSphere maxPerObjectLights maxRenderScale maxShadowBias maxVisibleAdditionalLights minRenderScale