Scripting API

ScriptableRendererData

class in UnityEngine.Rendering.Universal · Unity.RenderPipelines.Universal.Runtime · inherits from ScriptableObject

Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix

A renderer's settings asset: its features.

Properties 2

bool isInvalidated { get; }
List<ScriptableRendererFeature> rendererFeatures { get; }

Methods 2

void SetDirty()
bool TryGetRendererFeature<T>(out T rendererFeature)