Effector2D
class in UnityEngine · UnityEngine.Physics2DModule · inherits from Behaviour
In Tassix
Base class for 2D effectors: they act on the colliders of their GameObject that have usedByEffector set.
Properties 2
int colliderMask { get; set; }bool useColliderMask { get; set; }Whether only colliders on colliderMask's layers are affected.