WheelJoint2D
class in UnityEngine · UnityEngine.Physics2DModule · inherits from AnchoredJoint2D
In Tassix
A wheel on a spring suspension, free to spin, with an optional motor.
Properties 7
float jointAngle { get; }float jointLinearSpeed { get; }float jointSpeed { get; }Degrees per second.
float jointTranslation { get; }JointMotor2D motor { get; set; }JointSuspension2D suspension { get; set; }bool useMotor { get; set; }Methods 1
float GetMotorTorque(float timeStep)