Scripting API

RaycastHit2D

struct in UnityEngine · UnityEngine.Physics2DModule

9 of 10 of Unity's membersUnity's documentation
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A 2D query result. Converts to true when something was hit.

Properties 8

Vector2 centroid { get; set; }
Collider2D collider { get; }
float distance { get; set; }
float fraction { get; set; }
Vector2 normal { get; set; }
Vector2 point { get; set; }
Rigidbody2D? rigidbody { get; }
Transform? transform { get; }

Operators 1

static implicit operator bool(RaycastHit2D hit)

Not in Tassix yet 1

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