Scripting API

bool4x2

struct in Unity.Mathematics · Unity.Mathematics

14 of 14 of Unity's members

Constructors 1

bool4x2(bool4 c0, bool4 c1)
bool4x2(bool m00, bool m01, bool m10, bool m11, bool m20, bool m21, bool m30, bool m31)
bool4x2(bool v)

Fields 2

bool4 c0
bool4 c1

Properties 1

ref bool4 this[int index] { get; }

Methods 3

readonly bool Equals(bool4x2 rhs)
readonly bool Equals(object? o)
readonly int GetHashCode()
readonly string ToString()

Operators 7

static implicit operator bool4x2(bool v)
static bool4x2 operator !(bool4x2 val)
static bool4x2 operator !=(bool4x2 lhs, bool4x2 rhs)
static bool4x2 operator !=(bool4x2 lhs, bool rhs)
static bool4x2 operator !=(bool lhs, bool4x2 rhs)
static bool4x2 operator &(bool4x2 lhs, bool4x2 rhs)
static bool4x2 operator &(bool4x2 lhs, bool rhs)
static bool4x2 operator &(bool lhs, bool4x2 rhs)
static bool4x2 operator ==(bool4x2 lhs, bool4x2 rhs)
static bool4x2 operator ==(bool4x2 lhs, bool rhs)
static bool4x2 operator ==(bool lhs, bool4x2 rhs)
static bool4x2 operator ^(bool4x2 lhs, bool4x2 rhs)
static bool4x2 operator ^(bool4x2 lhs, bool rhs)
static bool4x2 operator ^(bool lhs, bool4x2 rhs)
static bool4x2 operator |(bool4x2 lhs, bool4x2 rhs)
static bool4x2 operator |(bool4x2 lhs, bool rhs)
static bool4x2 operator |(bool lhs, bool4x2 rhs)