Scripting API

double3x4

struct in Unity.Mathematics · Unity.Mathematics

26 of 26 of Unity's members

Constructors 1

double3x4(double3 c0, double3 c1, double3 c2, double3 c3)
double3x4(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23)
double3x4(double v)
double3x4(bool v)
double3x4(bool3x4 v)
double3x4(int v)
double3x4(int3x4 v)
double3x4(uint v)
double3x4(uint3x4 v)
double3x4(float v)
double3x4(float3x4 v)

Fields 5

double3 c0
double3 c1
double3 c2
double3 c3
static readonly double3x4 zero

Properties 1

ref double3 this[int index] { get; }

Methods 3

readonly bool Equals(double3x4 rhs)
readonly bool Equals(object? o)
readonly int GetHashCode()
readonly string ToString()
readonly string ToString(string? format, IFormatProvider? formatProvider)

Operators 15

static explicit operator double3x4(bool v)
static explicit operator double3x4(bool3x4 v)
static implicit operator double3x4(double v)
static implicit operator double3x4(int v)
static implicit operator double3x4(int3x4 v)
static implicit operator double3x4(uint v)
static implicit operator double3x4(uint3x4 v)
static implicit operator double3x4(float v)
static implicit operator double3x4(float3x4 v)
static bool3x4 operator !=(double3x4 lhs, double3x4 rhs)
static bool3x4 operator !=(double3x4 lhs, double rhs)
static bool3x4 operator !=(double lhs, double3x4 rhs)
static double3x4 operator %(double3x4 lhs, double3x4 rhs)
static double3x4 operator %(double3x4 lhs, double rhs)
static double3x4 operator %(double lhs, double3x4 rhs)
static double3x4 operator *(double3x4 lhs, double3x4 rhs)
static double3x4 operator *(double3x4 lhs, double rhs)
static double3x4 operator *(double lhs, double3x4 rhs)
static double3x4 operator +(double3x4 lhs, double3x4 rhs)
static double3x4 operator +(double3x4 lhs, double rhs)
static double3x4 operator +(double lhs, double3x4 rhs)
static double3x4 operator +(double3x4 val)
static double3x4 operator ++(double3x4 val)
static double3x4 operator -(double3x4 lhs, double3x4 rhs)
static double3x4 operator -(double3x4 lhs, double rhs)
static double3x4 operator -(double lhs, double3x4 rhs)
static double3x4 operator -(double3x4 val)
static double3x4 operator --(double3x4 val)
static double3x4 operator /(double3x4 lhs, double3x4 rhs)
static double3x4 operator /(double3x4 lhs, double rhs)
static double3x4 operator /(double lhs, double3x4 rhs)
static bool3x4 operator <(double3x4 lhs, double3x4 rhs)
static bool3x4 operator <(double3x4 lhs, double rhs)
static bool3x4 operator <(double lhs, double3x4 rhs)
static bool3x4 operator <=(double3x4 lhs, double3x4 rhs)
static bool3x4 operator <=(double3x4 lhs, double rhs)
static bool3x4 operator <=(double lhs, double3x4 rhs)
static bool3x4 operator ==(double3x4 lhs, double3x4 rhs)
static bool3x4 operator ==(double3x4 lhs, double rhs)
static bool3x4 operator ==(double lhs, double3x4 rhs)
static bool3x4 operator >(double3x4 lhs, double3x4 rhs)
static bool3x4 operator >(double3x4 lhs, double rhs)
static bool3x4 operator >(double lhs, double3x4 rhs)
static bool3x4 operator >=(double3x4 lhs, double3x4 rhs)
static bool3x4 operator >=(double3x4 lhs, double rhs)
static bool3x4 operator >=(double lhs, double3x4 rhs)