Scripting API

bool4x3

struct in Unity.Mathematics · Unity.Mathematics

15 of 15 of Unity's members

Constructors 1

bool4x3(bool4 c0, bool4 c1, bool4 c2)
bool4x3(bool m00, bool m01, bool m02, bool m10, bool m11, bool m12, bool m20, bool m21, bool m22, bool m30, bool m31, bool m32)
bool4x3(bool v)

Fields 3

bool4 c0
bool4 c1
bool4 c2

Properties 1

ref bool4 this[int index] { get; }

Methods 3

readonly bool Equals(bool4x3 rhs)
readonly bool Equals(object? o)
readonly int GetHashCode()
readonly string ToString()

Operators 7

static implicit operator bool4x3(bool v)
static bool4x3 operator !(bool4x3 val)
static bool4x3 operator !=(bool4x3 lhs, bool4x3 rhs)
static bool4x3 operator !=(bool4x3 lhs, bool rhs)
static bool4x3 operator !=(bool lhs, bool4x3 rhs)
static bool4x3 operator &(bool4x3 lhs, bool4x3 rhs)
static bool4x3 operator &(bool4x3 lhs, bool rhs)
static bool4x3 operator &(bool lhs, bool4x3 rhs)
static bool4x3 operator ==(bool4x3 lhs, bool4x3 rhs)
static bool4x3 operator ==(bool4x3 lhs, bool rhs)
static bool4x3 operator ==(bool lhs, bool4x3 rhs)
static bool4x3 operator ^(bool4x3 lhs, bool4x3 rhs)
static bool4x3 operator ^(bool4x3 lhs, bool rhs)
static bool4x3 operator ^(bool lhs, bool4x3 rhs)
static bool4x3 operator |(bool4x3 lhs, bool4x3 rhs)
static bool4x3 operator |(bool4x3 lhs, bool rhs)
static bool4x3 operator |(bool lhs, bool4x3 rhs)