double4x2
struct in Unity.Mathematics · Unity.Mathematics
24 of 24 of Unity's members
Constructors 1
double4x2(double4 c0, double4 c1)double4x2(double m00, double m01, double m10, double m11, double m20, double m21, double m30, double m31)double4x2(double v)double4x2(bool v)double4x2(bool4x2 v)double4x2(int v)double4x2(int4x2 v)double4x2(uint v)double4x2(uint4x2 v)double4x2(float v)double4x2(float4x2 v)Fields 3
double4 c0double4 c1static readonly double4x2 zeroProperties 1
ref double4 this[int index] { get; }Methods 3
readonly bool Equals(double4x2 rhs)readonly bool Equals(object? o)readonly int GetHashCode()readonly string ToString()readonly string ToString(string? format, IFormatProvider? formatProvider)Operators 15
static explicit operator double4x2(bool v)static explicit operator double4x2(bool4x2 v)static implicit operator double4x2(double v)static implicit operator double4x2(int v)static implicit operator double4x2(int4x2 v)static implicit operator double4x2(uint v)static implicit operator double4x2(uint4x2 v)static implicit operator double4x2(float v)static implicit operator double4x2(float4x2 v)static bool4x2 operator !=(double4x2 lhs, double4x2 rhs)static bool4x2 operator !=(double4x2 lhs, double rhs)static bool4x2 operator !=(double lhs, double4x2 rhs)static double4x2 operator %(double4x2 lhs, double4x2 rhs)static double4x2 operator %(double4x2 lhs, double rhs)static double4x2 operator %(double lhs, double4x2 rhs)static double4x2 operator *(double4x2 lhs, double4x2 rhs)static double4x2 operator *(double4x2 lhs, double rhs)static double4x2 operator *(double lhs, double4x2 rhs)static double4x2 operator +(double4x2 lhs, double4x2 rhs)static double4x2 operator +(double4x2 lhs, double rhs)static double4x2 operator +(double lhs, double4x2 rhs)static double4x2 operator +(double4x2 val)static double4x2 operator ++(double4x2 val)static double4x2 operator -(double4x2 lhs, double4x2 rhs)static double4x2 operator -(double4x2 lhs, double rhs)static double4x2 operator -(double lhs, double4x2 rhs)static double4x2 operator -(double4x2 val)static double4x2 operator --(double4x2 val)static double4x2 operator /(double4x2 lhs, double4x2 rhs)static double4x2 operator /(double4x2 lhs, double rhs)static double4x2 operator /(double lhs, double4x2 rhs)static bool4x2 operator <(double4x2 lhs, double4x2 rhs)static bool4x2 operator <(double4x2 lhs, double rhs)static bool4x2 operator <(double lhs, double4x2 rhs)static bool4x2 operator <=(double4x2 lhs, double4x2 rhs)static bool4x2 operator <=(double4x2 lhs, double rhs)static bool4x2 operator <=(double lhs, double4x2 rhs)static bool4x2 operator ==(double4x2 lhs, double4x2 rhs)static bool4x2 operator ==(double4x2 lhs, double rhs)static bool4x2 operator ==(double lhs, double4x2 rhs)static bool4x2 operator >(double4x2 lhs, double4x2 rhs)static bool4x2 operator >(double4x2 lhs, double rhs)static bool4x2 operator >(double lhs, double4x2 rhs)static bool4x2 operator >=(double4x2 lhs, double4x2 rhs)static bool4x2 operator >=(double4x2 lhs, double rhs)static bool4x2 operator >=(double lhs, double4x2 rhs)