Scripting API

double3x2

struct in Unity.Mathematics · Unity.Mathematics

24 of 24 of Unity's members

Constructors 1

double3x2(double3 c0, double3 c1)
double3x2(double m00, double m01, double m10, double m11, double m20, double m21)
double3x2(double v)
double3x2(bool v)
double3x2(bool3x2 v)
double3x2(int v)
double3x2(int3x2 v)
double3x2(uint v)
double3x2(uint3x2 v)
double3x2(float v)
double3x2(float3x2 v)

Fields 3

double3 c0
double3 c1
static readonly double3x2 zero

Properties 1

ref double3 this[int index] { get; }

Methods 3

readonly bool Equals(double3x2 rhs)
readonly bool Equals(object? o)
readonly int GetHashCode()
readonly string ToString()
readonly string ToString(string? format, IFormatProvider? formatProvider)

Operators 15

static explicit operator double3x2(bool v)
static explicit operator double3x2(bool3x2 v)
static implicit operator double3x2(double v)
static implicit operator double3x2(int v)
static implicit operator double3x2(int3x2 v)
static implicit operator double3x2(uint v)
static implicit operator double3x2(uint3x2 v)
static implicit operator double3x2(float v)
static implicit operator double3x2(float3x2 v)
static bool3x2 operator !=(double3x2 lhs, double3x2 rhs)
static bool3x2 operator !=(double3x2 lhs, double rhs)
static bool3x2 operator !=(double lhs, double3x2 rhs)
static double3x2 operator %(double3x2 lhs, double3x2 rhs)
static double3x2 operator %(double3x2 lhs, double rhs)
static double3x2 operator %(double lhs, double3x2 rhs)
static double3x2 operator *(double3x2 lhs, double3x2 rhs)
static double3x2 operator *(double3x2 lhs, double rhs)
static double3x2 operator *(double lhs, double3x2 rhs)
static double3x2 operator +(double3x2 lhs, double3x2 rhs)
static double3x2 operator +(double3x2 lhs, double rhs)
static double3x2 operator +(double lhs, double3x2 rhs)
static double3x2 operator +(double3x2 val)
static double3x2 operator ++(double3x2 val)
static double3x2 operator -(double3x2 lhs, double3x2 rhs)
static double3x2 operator -(double3x2 lhs, double rhs)
static double3x2 operator -(double lhs, double3x2 rhs)
static double3x2 operator -(double3x2 val)
static double3x2 operator --(double3x2 val)
static double3x2 operator /(double3x2 lhs, double3x2 rhs)
static double3x2 operator /(double3x2 lhs, double rhs)
static double3x2 operator /(double lhs, double3x2 rhs)
static bool3x2 operator <(double3x2 lhs, double3x2 rhs)
static bool3x2 operator <(double3x2 lhs, double rhs)
static bool3x2 operator <(double lhs, double3x2 rhs)
static bool3x2 operator <=(double3x2 lhs, double3x2 rhs)
static bool3x2 operator <=(double3x2 lhs, double rhs)
static bool3x2 operator <=(double lhs, double3x2 rhs)
static bool3x2 operator ==(double3x2 lhs, double3x2 rhs)
static bool3x2 operator ==(double3x2 lhs, double rhs)
static bool3x2 operator ==(double lhs, double3x2 rhs)
static bool3x2 operator >(double3x2 lhs, double3x2 rhs)
static bool3x2 operator >(double3x2 lhs, double rhs)
static bool3x2 operator >(double lhs, double3x2 rhs)
static bool3x2 operator >=(double3x2 lhs, double3x2 rhs)
static bool3x2 operator >=(double3x2 lhs, double rhs)
static bool3x2 operator >=(double lhs, double3x2 rhs)