Scripting API

double2x3

struct in Unity.Mathematics · Unity.Mathematics

25 of 25 of Unity's members

Constructors 1

double2x3(double2 c0, double2 c1, double2 c2)
double2x3(double m00, double m01, double m02, double m10, double m11, double m12)
double2x3(double v)
double2x3(bool v)
double2x3(bool2x3 v)
double2x3(int v)
double2x3(int2x3 v)
double2x3(uint v)
double2x3(uint2x3 v)
double2x3(float v)
double2x3(float2x3 v)

Fields 4

double2 c0
double2 c1
double2 c2
static readonly double2x3 zero

Properties 1

ref double2 this[int index] { get; }

Methods 3

readonly bool Equals(double2x3 rhs)
readonly bool Equals(object? o)
readonly int GetHashCode()
readonly string ToString()
readonly string ToString(string? format, IFormatProvider? formatProvider)

Operators 15

static explicit operator double2x3(bool v)
static explicit operator double2x3(bool2x3 v)
static implicit operator double2x3(double v)
static implicit operator double2x3(int v)
static implicit operator double2x3(int2x3 v)
static implicit operator double2x3(uint v)
static implicit operator double2x3(uint2x3 v)
static implicit operator double2x3(float v)
static implicit operator double2x3(float2x3 v)
static bool2x3 operator !=(double2x3 lhs, double2x3 rhs)
static bool2x3 operator !=(double2x3 lhs, double rhs)
static bool2x3 operator !=(double lhs, double2x3 rhs)
static double2x3 operator %(double2x3 lhs, double2x3 rhs)
static double2x3 operator %(double2x3 lhs, double rhs)
static double2x3 operator %(double lhs, double2x3 rhs)
static double2x3 operator *(double2x3 lhs, double2x3 rhs)
static double2x3 operator *(double2x3 lhs, double rhs)
static double2x3 operator *(double lhs, double2x3 rhs)
static double2x3 operator +(double2x3 lhs, double2x3 rhs)
static double2x3 operator +(double2x3 lhs, double rhs)
static double2x3 operator +(double lhs, double2x3 rhs)
static double2x3 operator +(double2x3 val)
static double2x3 operator ++(double2x3 val)
static double2x3 operator -(double2x3 lhs, double2x3 rhs)
static double2x3 operator -(double2x3 lhs, double rhs)
static double2x3 operator -(double lhs, double2x3 rhs)
static double2x3 operator -(double2x3 val)
static double2x3 operator --(double2x3 val)
static double2x3 operator /(double2x3 lhs, double2x3 rhs)
static double2x3 operator /(double2x3 lhs, double rhs)
static double2x3 operator /(double lhs, double2x3 rhs)
static bool2x3 operator <(double2x3 lhs, double2x3 rhs)
static bool2x3 operator <(double2x3 lhs, double rhs)
static bool2x3 operator <(double lhs, double2x3 rhs)
static bool2x3 operator <=(double2x3 lhs, double2x3 rhs)
static bool2x3 operator <=(double2x3 lhs, double rhs)
static bool2x3 operator <=(double lhs, double2x3 rhs)
static bool2x3 operator ==(double2x3 lhs, double2x3 rhs)
static bool2x3 operator ==(double2x3 lhs, double rhs)
static bool2x3 operator ==(double lhs, double2x3 rhs)
static bool2x3 operator >(double2x3 lhs, double2x3 rhs)
static bool2x3 operator >(double2x3 lhs, double rhs)
static bool2x3 operator >(double lhs, double2x3 rhs)
static bool2x3 operator >=(double2x3 lhs, double2x3 rhs)
static bool2x3 operator >=(double2x3 lhs, double rhs)
static bool2x3 operator >=(double lhs, double2x3 rhs)