Scripting API

CinemachineBlend

class in Unity.Cinemachine · Unity.Cinemachine

16 of 16 of Unity's members
In Tassix

A blend in progress from one camera to another.

Fields 5

AnimationCurve? BlendCurve
float Duration
float TimeInBlend

Properties 6

float BlendWeight { get; }
IBlender? CustomBlender { get; set; }
string Description { get; }
bool IsComplete { get; }
bool IsValid { get; }
CameraState State { get; }

Methods 4

void ClearBlend()
void CopyFrom(CinemachineBlend src)
void UpdateCameraState(Vector3 worldUp, float deltaTime)
bool Uses(ICinemachineCamera cam)