CinemachineCore
static class in Unity.Cinemachine · Unity.Cinemachine
15 of 22 of Unity's members
In Tassix
The live virtual cameras, highest priority first (equal priorities: the one enabled or prioritized last first), and the frame's clock.
Fields 4
static float CurrentTimeOverridestatic AxisInputDelegate GetInputAxisReads legacy input axes (POV and other Cinemachine 2 axes).
static float UniformDeltaTimeOverrideconst string kPackageRootProperties 5
static float CurrentTime { get; }static int CurrentUpdateFrame { get; }static float DeltaTime { get; }static ICinemachineCamera? SoloCamera { get; set; }static int VirtualCameraCount { get; }Methods 6
static CinemachineBrain? FindPotentialTargetBrain(CinemachineVirtualCameraBase vcam)static CinemachineVirtualCameraBase GetVirtualCamera(int index)static bool IsLive(ICinemachineCamera vcam)static bool IsLiveInBlend(ICinemachineCamera vcam)static void ResetCameraState()Not in Tassix yet 7
BlendCreatedEvent BlendFinishedEvent CameraActivatedEvent CameraDeactivatedEvent CameraUpdatedEvent GetBlendOverride GetCustomBlender