CinemachineInputAxisController
class in Unity.Cinemachine · Unity.Cinemachine · inherits from MonoBehaviour
2 of 6 of Unity's members
In Tassix
Drives the input axes of the components on its object (and below): each axis reads an Input System action, or else a legacy input axis, scaled by a gain (per second unless it cancels delta time).
Fields 5
List<Controller> Controllersbool IgnoreTimeScaleint PlayerIndexbool ScanRecursivelybool SuppressInputWhileBlendingNot in Tassix yet 4
AutoEnableInputs InitializeControllerDefaultsForAxis ReadControlValueOverride Reset