Scripting API

InputAxis

struct in Unity.Cinemachine · Unity.Cinemachine

16 of 16 of Unity's members
In Tassix

An axis driven by input or scripts: a value in a range that wraps or clamps, with recentering.

Fields 6

float Center
Vector2 Range
RecenteringSettings Recentering
RestrictionFlags Restrictions
float Value
bool Wrap

Properties 1

static InputAxis DefaultMomentary { get; }

Methods 9

void CancelRecentering()
float ClampValue(float v)
float GetClampedValue()
float GetNormalizedValue()
void Reset()
bool TrackValueChange()
void TriggerRecentering()
void UpdateRecentering(float deltaTime, bool forceCancel)
void UpdateRecentering(float deltaTime, bool forceCancel, float center)

After the wait without input, eases the value back to the center over the recentering time.

void Validate()