CinemachineRotateWithFollowTarget
class in Unity.Cinemachine · Unity.Cinemachine · inherits from CinemachineComponentBase
6 of 6 of Unity's members
In Tassix
Aim: the follow target's orientation (damped).
Fields 1
float DampingProperties 2
bool IsValid { get; }CinemachineCore.Stage Stage { get; }Methods 1
void MutateCameraState(ref CameraState curState, float deltaTime)