CinemachineTransposer
class in Unity.Cinemachine · Unity.Cinemachine · inherits from CinemachineComponentBase
Not in Unity's public API, or in an assembly the coverage doesn't count.
In Tassix
Cinemachine 2's follow body: CinemachineFollow with its old fields.
Fields 10
float m_AngularDampingAngularDampingMode m_AngularDampingModeBindingMode m_BindingModeVector3 m_FollowOffsetfloat m_PitchDampingfloat m_RollDampingfloat m_XDampingfloat m_YDampingfloat m_YawDampingfloat m_ZDampingProperties 3
Methods 4
void ForceCameraPosition(Vector3 pos, Quaternion rot)float GetMaxDampTime()void MutateCameraState(ref CameraState curState, float deltaTime)