Scripting API

PrioritySettings

struct in Unity.Cinemachine · Unity.Cinemachine

3 of 3 of Unity's members
In Tassix

A camera's priority, used when enabled (else 0).

Fields 1

bool Enabled

Properties 1

int Value { get; set; }

Operators 1

static implicit operator int(PrioritySettings prioritySettings)
static implicit operator PrioritySettings(int priority)