PrioritySettings
struct in Unity.Cinemachine · Unity.Cinemachine
3 of 3 of Unity's members
In Tassix
A camera's priority, used when enabled (else 0).
Fields 1
bool EnabledProperties 1
int Value { get; set; }Operators 1
static implicit operator int(PrioritySettings prioritySettings)static implicit operator PrioritySettings(int priority)