Scripting API

NoiseSettings

class in Unity.Cinemachine · Unity.Cinemachine · inherits from SignalSourceAsset

6 of 6 of Unity's members
In Tassix

A noise profile: per-axis waves (sine or Perlin) for position and orientation.

Fields 2

TransformNoiseParams[] OrientationNoise
TransformNoiseParams[] PositionNoise

Properties 1

float SignalDuration { get; }

Methods 2

static Vector3 GetCombinedFilterResults(TransformNoiseParams[] noiseParams, float time, Vector3 timeOffsets)
void GetSignal(float timeSinceSignalStart, out Vector3 pos, out Quaternion rot)