Scripting API

SignalSourceAsset

class in Unity.Cinemachine · Unity.Cinemachine · inherits from ScriptableObject

3 of 3 of Unity's members
In Tassix

A signal over time (noise profiles are one).

Properties 1

abstract float SignalDuration { get; }

Methods 1

abstract void GetSignal(float timeSinceSignalStart, out Vector3 pos, out Quaternion rot)