CinemachineThirdPersonFollow
class in Unity.Cinemachine · Unity.Cinemachine · inherits from CinemachineComponentBase
14 of 14 of Unity's members
In Tassix
Body: a third-person rig behind the follow target: a shoulder offset (mirrored by the camera side), a vertical arm, then the camera distance back along the target's forward; the camera takes the target's orientation.
Fields 6
ObstacleSettings AvoidObstaclesfloat CameraDistancefloat CameraSideVector3 DampingVector3 ShoulderOffsetfloat VerticalArmLength