AsyncOperation
class in UnityEngine · UnityEngine.CoreModule · inherits from YieldInstruction
In Tassix
An operation finishing over frames (scene loads and unloads). Yield it from a coroutine to wait for it; completed handlers run when it finishes, or at once when added after.
Constructors 1
AsyncOperation()An operation that is already complete.
Properties 4
bool allowSceneActivation { get; set; }Scene loads wait at 0.9 progress while this is false.
bool isDone { get; }int priority { get; set; }float progress { get; }Events 1
event Action<AsyncOperation>? completedNot in Tassix yet 1
Finalize