QualitySettings
static class in UnityEngine · UnityEngine.CoreModule
Quality settings that affect what's drawn (the LOD bias and maximum level).
Properties 10
static ColorSpace activeColorSpace { get; }Tassix always renders in linear space, as URP projects do by default.
static int antiAliasing { get; set; }static ColorSpace desiredColorSpace { get; }static float lodBias { get; set; }static int maximumLODLevel { get; set; }static float meshLodThreshold { get; set; }Mesh LODs: how much screen error (pixels on a 1080-pixel-tall view) a coarser level may show.
static string[] names { get; }static int pixelLightCount { get; set; }static float shadowDistance { get; set; }How far shadows reach (the built-in pipeline's; a scriptable pipeline's asset says instead).
static int vSyncCount { get; set; }Methods 2
static int GetQualityLevel()static void SetQualityLevel(int index, bool applyExpensiveChanges = true)static void SetQualityLevel(int index)Not in Tassix yet 58
DecreaseLevel ForEach GetActiveQualityLevelsForPlatform GetActiveQualityLevelsForPlatformCount GetAllRenderPipelineAssetsForPlatform GetQualitySettings GetRenderPipelineAssetAt GetRenderPipelineAssetsForPlatform GetTextureMipmapLimitSettings IncreaseLevel IsPlatformIncluded SetLODSettings SetTextureMipmapLimitSettings TryExcludePlatformAt TryIncludePlatformAt activeQualityLevelChanged activeQualityLevelRenamed anisotropicFiltering asyncUploadBufferSize asyncUploadPersistentBuffer asyncUploadTimeSlice billboardsFaceCameraPosition count enableLODCrossFade globalTextureMipmapLimit maxQueuedFrames particleRaycastBudget realtimeGICPUUsage realtimeReflectionProbes renderPipeline resolutionScalingFixedDPIFactor shadowCascade2Split shadowCascade4Split shadowCascades shadowNearPlaneOffset shadowProjection shadowResolution shadowmaskMode shadows skinWeights softParticles softVegetation streamingMipmapsActive streamingMipmapsAddAllCameras streamingMipmapsMaxFileIORequests streamingMipmapsMaxLevelReduction streamingMipmapsMemoryBudget streamingMipmapsRenderersPerFrame terrainBasemapDistance terrainBillboardStart terrainDetailDensityScale terrainDetailDistance terrainFadeLength terrainMaxTrees terrainPixelError terrainQualityOverrides terrainTreeDistance useLegacyDetailDistribution