BoundsInt.PositionEnumerator
struct in UnityEngine · UnityEngine.CoreModule
In Tassix
The positions in a box, x fastest, then y, then z.
Constructors 1
PositionEnumerator(Vector3Int min, Vector3Int max)PositionEnumerator(in Vector3Int min, in Vector3Int max)Properties 1
Vector3Int Current { get; }Methods 3
PositionEnumerator GetEnumerator()bool MoveNext()void Reset()